Equinox

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#1
The Union Planetary Research Directive
"Apprehend, Ascertain, Assimilate"
The Union Planetary Research Directive, shortened to UPRD, is the leading research division of the Universal Union's empire upon Earth. From up above, through Breen, came the implementation of a directive that was meant to better understand Earth, and anything on it. While the Union is far more advanced than the likes of humanity, they are not all-knowing, and each world they conquer yields a bountiful collection of unexplored, and undocumented information ripe for the harvesting. UPRD serves as a means to explore, study, and eventually utilize Earth's contents and creations for use by the Universal Union.

While the Union quickly absorbed all the knowledge available in humanities vast libraries of information, they only knew as much as humanity did. They doubted theories generated by a species which, for all intents and purposes, were akin to barbarians compared to the awe-inspiring knowledge of the Union. Through UPRD, they would give humanity the means to truly understand the world they live upon, all the while benefitting the Universal Union. Many divisions exist within UPRD, each specialized in certain aspects of planetary investigation and research.

UPRD Divisions
Terrestrial Flora Division (TFoD)
Massive gardens that hold miniature climates, rooms upon rooms filled with planted life, vaults containing millions of seeds. The Terrestrial Flora Division is dedicated to the study of all plant-life on Earth. They scour the Earth for its massive array of plant life, relocating plants to specialized facilities where they study every single aspect of said plant. From this research spawns formulas and recipes, as well as documentation of the planet's life. Divided into two sub-divisions of aquatic and land-based flora, the TFoD is also dedicated to the storage and survival of these plants.


Terrestrial Fauna Division (TFaD)
Barren containment chambers. Animals, insects, aquatic life, all contained in tight confines where they are prodded at and dissected in the name of science. The Terrestrial Fauna Division is the UPRD's study and containment of all non-plant based life on Earth that is visible to the normal eye. It is here where new implementations and augmentations of Earth's inhabitants are done, perhaps to create something of use. Animals of all kinds are contained by the TFaD, with seperate chambers for every single living being. Conditions are poor for these prisoners, for the efficient science of the Union cares not for the thoughts of anything less than sapient. Like the TFoD, the TFaD also is seperated into aquatic and land-based sub-divisions.


Terrestrial Microscopics Division (TMD)
Air-tight chambers with deadly contagions locked away. Plagues and biohazards that could scour the Earth. The Terrestrial Microscopics Division focuses on all things invisible to the naked eye that are unique to Earth's naturally occuring creations. From harmless minute bacteria, to viruses that could kill a human in minutes. Not only does the TMD focus on containing and researching these microscopic entities, but also mutating and augmenting them to their needs. From biohazard weaponry to healing agents, the scientists of TMD take great care to never let that which they have locked away break free.


Union Technological Adaptation Planning (UTAP)
To merge the brilliant designs of humanity with the technological might of Our Benefactors. UTAP is in charge of cateloging, understanding, and inevitably improving upon that which humanity has already created. Many of the devices and assets seen upon Earth within the Cities was originally developed by the rapid development of UTAP. Scanners, AR2s, and more have all been developed here. If it looks like its design originated from humanity, but it was developed by the Combine, it was most likely made by UTAP.


Homosapien Physiological, Psychological, and Sociological Division (HPPSD)
To improve the human form. To bestow the gift of Our Benefactors upon the primitive human being. The HPPSD's goal is to better understand the human body and mind. It is here where augmentations are implemented, where the human mind is manipulated to a tee, and where the most efficient forms of propaganda and interrogation are developed. It's halls echo with the cold and efficient march of science without the obstructions of ethical research. The HPPSD is looking for more and more ways to create the perfect human being, though perhaps not perfect in ways that humanity can see. . .


Anomalic Investigations and Containment Division (AICD)
One of the most illusive of the UPRD divisions, the AICT is tasked with the discovery, containment, and eventual understanding of anomalic entities. AICD is less focused on Earth, and more focused on that which is un-earthly. The odd, the weird, the unexplainable. Perhaps most important is their interactions with Xenian influence. During the portal storms that followed the Resonance Cascade, Earth would be subject to the chaotic and often unstable energies of Xen. As a borderworld, many things were thrown onto Earth that came from either the warping tides of Xen's energy, or perhaps even from beyond Xen. The AICD focuses on the investigation, obtaining, and research of these anomalies. However, the AICD does not exclusively target Xenian anomalies, for all anomalies fall under the AICD, whether they are terrestrial or not.


Union Advancement Initiative (UAI)
The most prestigious and secret of all the UPRD Divisions, the Union Advancement Initiative focuses on a much larger picture than that of Earth. There are very few technologies that the Universal Union does not possess, and it is the UAI's task to make that list smaller and smaller. The projects and experiments ran by the UAI are top secret, and only the most prestigious and loyal of scientists may find themselves here, for the technologies developed here are vital not to Earth itself, but to the Universal Union as a whole.


UPRD Assets
The UPRD has many assets that are vital for efficient research, ranging from installations, down to personnel.

Scientists
Scientists are the most valuable asset of the UPRD. When Earth was conquered by the Union, individuals who were knowledgable on valuable concepts of science (usually determined by those with a "Degree" as humanity called it), were given an offer: Serve the Union, or become a Citizen. Even those scientists who were deemed physically unfit had an exception made for them, so that they could avoid the cruel judgement of the Union. In turn for their service, they were given the opportunity to advance their field of work by margins, given tools beyond their most optimistic dreams, and their families allowed to stay in the most prestigious and luxurious of cities for their service to the Union.


The scientists that make up the UPRD are humans, just like you and I. Science however, is a cold and calculated practice. Whether it be through a rampaging curiosity, or blind trust in the Union's words, the scientists of the UPRD are often seen as cold and menacing. Of course, there does exist the scientist with a heart, who hesitates as they take the scalpel in hand, but they are vastly outnumbered. Rumors abound that the Universal Union has ways of removing this hesitancy, but they are dismissed as falsehoods, destructive thoughts, and nothing more.

These scientists work day by day, and given some of the most rewarding of living conditions. They often live near their work stations, and are led by compound directors who oversee the operations of their installations.

Installations
Structures exist all across Earth that belong to the UPRD. These structures, known as compounds, hold everything an installation may need to operate in their region. Compounds are the largest categorization of UPRD installations, for they can hold multiple facilities and UPRD Assets.


Compounds are large, walled off installations. They hold multiple facilities within them, each with their own purpose, as well as extra assets within which act as support for main operations. There usually exists one Compound for every region. These compounds are often guarded by automated defenses and detection systems in order to reduce live personnel. When defenses detect significant assaults, the proper response is called in via OCIN in order to secure the location.

Facilities are the next category of installations. A facility is usually a single building, sometimes massive in size, that usually belongs to a certain division of UPRD. Facilities can often connect to each other via additional construction, and in some cases a single building can hold multiple facilities within. For example, a compound can hold a TFaD, TFoD, and TMD facility within it. Facilities should not be mistaked for additional compound assets such as Scientist housing or support structures.

Research Outposts are the smallest category of installations. These are usually in contact with compounds, and act as an expansion. Research Outposts are usually only created in order to better operate within a specific region. For instance, a research outpost could be designated as a containment outpost that holds an anomaly within it that cannot be moved, in which they report to an AICD facility that stands miles away in a compound. Others could exist to hold and research a very specific biome and whatnot. As you may assume, outposts can hold many different purposes, and sometimes may even operate like a single facility that reports to a larger compound.

Finally, some outposts and facilities can be located in or attached to a city. These installations are usually part of HPPSD in order to study social environments and whatnot.

Stalkers
Stalkers are heavily utilized within UPRD as a servitory asset. Stalkers belonging to UPRD are often modified for whichever facility they may work in, and perform tasks that would otherwise detract from a scientist's work, or would require additional personnel. Traditionally, stalkers can perform maintenance on UPRD assets such as installations and tools. Better yet, they can be modified to carry out more intricate task that fit their area of work.


For instance, a stalker within a TFaD installation could be made to tend to animal needs such as food and cleaning, or perhaps the cleaning of containment chambers. TFoD stalkers are capable of watering specimens, as well as transporting said specimens, or the trimming/planting of plants. If a menial task exists in a UPRD Division that requires additional personnel, a stalker can be modified to perform it. These stalkers are often performing their task almost 24/7, and given brief periods of rest for self-maintenance when their body inevitably begins to deteriorate from work.

Some Stalkers may even be made into experiment dummies, such as entering an anomalous area and whatnot that has a low chance of survival. Others may even be made to have a higher mobility in order to handle things such as animal relocating or heavy lifters.

Installation Monitoring and Defense
The UPRD is constantly monitored by Dispatch. In every installation, Dispatch is always present, looking through cameras and tracking all logged data for obvious signs of concern. This proves useful in the defense of these installations. Most UPRD installations do not have guards posted, as defense is highly automated when it comes to light offenses. Cameras can detect incoming threats, along with hopper mine perimeters, turret emplacements, autoguns, and hopper mines. These prove effective against light assaults, which may be somewhat common in certain areas due to high infestation or resistance activities.

There are times however when an offense could prove too overpowering, or are capable of disabling or avoiding automated defenses all together. In these cases, Dispatch is capable of reinforcing the installation via OTA deployment. This is almost always enough to stop any persisting attack.

Another dangerous threat to the UPRD is inner corruption. While most scientists and staff are loyal, there exist some that are perhaps distasteful of the research they carry out, or perhaps have begun to come in contact with resistance figures. It is the leadership's job to root out these corrupt individuals, and order detainment via OTA should they suspect an internal threat.

Some installations of a higher classification, especially UAI installations, may have OTA guards posted preemptively.


UPRD Structure
The UPRD follows a certain command structure when it comes to its personnel. This structure is as follows:

The UPRD Head Director is the highest ranking scientists within UPRD. Answering only to Breen, they are the liason between Breen and the rest of UPRD. There exists only one, and they reside within Breen's personal administration. They also act as the Divisional Director for the UAI Division. Where Breen establishes the intents of the Union, the Head Director breaks it down into a vision.

A Divisional Director is the head of a UPRD division. There exists one for every division, with the exception of the UAI which is led directly by the Head Director. As the Head Director takes in the goals of the Union, they further disseminate this info to the Divisil Directors, who further break it down for their specific division. Divisional Directors take the Head Director's vision, and narrow it down to a more specific concept that can be sent down.

A Regional Director is tasked with taking the visions of each Divisional Director, and turning it into a mission. This is done by formulating statistics and numbers that need to be met in order to meet these Divisional visions, as well as pushing up findings from their appointed region. Regional Directors can also act as a Compound Overseer for their area of operation.

A Compound Overseer is the head manager of a compound. They are tasked with overseeing operations, and creating compound-wide goals that need to be met in order to satisfy the numbers sent down by Regional Directors.

A Facility Manager is the head manager of a single facility. When the overseer sends them the numbers they need from their respective division, they in turn create the daily quotas that must be met by those under them, as well as overseeing the facility itself to ensure compliance. Where a Compound Overseer gives overall goals, a Facility Manager is important on their own because they are tasked with overseeing the research that is respective to their division and their locality. Facility managers also usually take part in regular research operations.

An Outpost Leader is the head scientist at an Outpost. Research Outposts, being much smaller than an entire compound, are usually only comprised of one division, and thus hold a lower number of scientists. They report to the Facility Managers at their parent compound, and can also act as a Senior Scientists if need be.

A Senior Scientists is the most experienced of the scientists within their respective lab or research projects. They take the role as Research Lead, and work to meet Facility Manager expectations. They also act as a figure of assistance when those below them are lost or need help. The Research Lead is almost on the same level as a Senior Scientists, but are tasked with running a specific project as tasked by the Facility manager, which may give them slight authority over Senior Scientists.

A Scientist is as it describes, the run of the mill scientists. They perform most experiments, and are the most numerous by far. Some scientists are blessed with an easy job such as plant experimentation and whatnot. Others may take on more risky jobs such as observing live specimens, or dealing with dangerous substances. The life of a scientists is rewarding however, for they are the forefront of discovery, and are rewarded handsomly for their work.

Conclusion
The Union Planetary Research Directive is tirelessly working to unravel the unknown that Earth, and perhaps even beyond holds. With installations across the globe, they are expansive in their research, and hold vast collections of all sorts of things. While generally unknown to the Citizen populace, they may be heard of in propaganda at times, but nothing more. From the most mundane of specimens, to projects classified for only the highest of authority, the UPRD covers it all. As the UPRD vision states, "Apprehend, Ascertain, Assimilate."
 
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Equinox

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#2
Post-Suggestion Note:
I know this is a rather large lore addition that I am proposing, and that it can possibly alter many previous lore additions. Because of this, I'm more than willing to make this a "fluid" suggestion in the sense that anything here may be altered or changed in order to better fit whatever view those that approve it may have for TeslaCloud's HL2RP world. All I ask in the case of an alteration is that it is brought by me so that an alternative can be proposed. As always, I can answer any questions related to this suggestion in order to clear up or elaborate on something. I'm also willing to talk with whoever approves these lore bits in order to make changes or add things that may be needed.

Other then that, let me know what you think! The idea behind this suggestion was to make a Union research division that didn't just follow the trope of "Researching subjects already known by the Union" that many other servers have, and instead a faction that acts as the Union's attempts to understand everything there is to learn about Earth. Edit: Also to add, there isn't really an Union research division in place from what I can see other than the possibly hinted "Blacksites." This serves to meet that, since the idea of a totalitarian sci-fi empire performing research is cool as fuck.

Finally, I need to emphasize that this is not an in-game faction I am suggesting at all but purely lore based. It is only intended to flesh out the lore, expand on the Union's presence, and perhaps give fuel for possible events and event characters.

Alternatives
These are alternatives that have been proposed based off responses in this thread. If the person reviewing wishes, they can choose to use any of these alternatives (or propose their own) instead of what is written above.

1. Civil Protection are not associated with UPRD operations and facilities. Neither are Conscripts. Instead, facilities are monitored by Dispatch, given medical support by chosen CMU, and have OTA called in if a threat is detected. OTA May be stationed at certain sites of higher importance and vitality.

2. UPRD does not have any connection to the creation of OTA, at least not through its traditional research divisions.

3. The UPRD is behind the operations at blacksites and preexisting research sites.
 
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Flanders

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#3
Union Technological Adaptation Planning (UTAP)
To merge the brilliant designs of humanity with the technological might of Our Benefactors. UTAP is in charge of cateloging, understanding, and inevitably improving upon that which humanity has already created. Many of the devices and assets seen upon Earth within the Cities was originally developed by the rapid development of UTAP. Scanners, AR2s, OTA Armor, and more have all been developed here. If it looks like its design originated from humanity, but it was developed by the Combine, it was most likely made by UTAP.
We already have pre-existing lore for how OTA and synthetic equipment is made and developed, it's private right now though. I'm sure CP gear, APCs, human-adapted combine tech, etc. would all fall under this though, which I have no issue with.

Homosapien Physiological, Psychological, and Sociological Division (HPPSD)
To improve the human form. To bestow the gift of Our Benefactors upon the primitive human being. The HPPSD's goal is to better understand the human body and mind. It is here where augmentations are implemented, where the human mind is manipulated to a tee, and where the most efficient forms of propaganda and interrogation are developed. It's halls echo with the cold and efficient march of science without the obstructions of ethical research. The greatest development to have come from this division was the Overwatch Transhuman Arm, and the HPPSD is looking for more and more ways to create the perfect human being, though perhaps not perfect in ways that humanity can see. . .
Ditto to the previous quote, we've already got pre-existing lore for OTA that conflicts with this. As a rule of thumb I don't really want public lore documents touching OTA.

Installations
Structures exist all across Earth that belong to the UPRD. These structures, known as compounds, hold everything an installation may need to operate in their region. Compounds are the largest categorization of UPRD installations, for they can hold multiple facilities and UPRD Assets.


Compounds are large, walled off installations. They hold multiple facilities within them, each with their own purpose, as well as extra assets within which act as support for main operations. There usually exists one Compound for every region. These compounds are often guarded by automated defenses and detection systems in order to reduce live personnel. When defenses detect significant assaults, the proper response is called in via OCIN in order to secure the location.

Facilities are the next category of installations. A facility is usually a single building, sometimes massive in size, that usually belongs to a certain division of UPRD. Facilities can often connect to each other via additional construction, and in some cases a single building can hold multiple facilities within. For example, a compound can hold a TFaD, TFoD, and TMD facility within it. Facilities should not be mistaked for additional compound assets such as Scientist housing or support structures.

Research Outposts are the smallest category of installations. These are usually in contact with compounds, and act as an expansion. Research Outposts are usually only created in order to better operate within a specific region. For instance, a research outpost could be designated as a containment outpost that holds an anomaly within it that cannot be moved, in which they report to an AICD facility that stands miles away in a compound. Others could exist to hold and research a very specific biome and whatnot. As you may assume, outposts can hold many different purposes, and sometimes may even operate like a single facility that reports to a larger compound.

Finally, some outposts and facilities can be located in or attached to a city. These installations are usually part of HPPSD in order to study social environments and whatnot.
On the world-map we do already have several blacksites and research facilities, it would work best if this organization was the main crew behind those blacksites.

Stalkers
Stalkers are heavily utilized within UPRD as a servitory asset. Stalkers belonging to UPRD are often modified for whichever facility they may work in, and perform tasks that would otherwise detract from a scientist's work, or would require additional personnel. Traditionally, stalkers can perform maintenance on UPRD assets such as installations and tools. Better yet, they can be modified to carry out more intricate task that fit their area of work.


For instance, a stalker within a TFaD installation could be made to tend to animal needs such as food and cleaning, or perhaps the cleaning of containment chambers. TFoD stalkers are capable of watering specimens, as well as transporting said specimens, or the trimming/planting of plants. If a menial task exists in a UPRD Division that requires additional personnel, a stalker can be modified to perform it. These stalkers are often performing their task almost 24/7, and given brief periods of rest for self-maintenance when their body inevitably begins to deteriorate from work.

Some Stalkers may even be made into experiment dummies, such as entering an anomalous area and whatnot that has a low chance of survival. Others may even be made to have a higher mobility in order to handle things such as animal relocating or heavy lifters.
Don't really have any issues with this, so long as stalkers aren't being given tasks that require any coherant sense or intelligence other than pre-provided instructions.

Civil Protection and Installation Defense
Civil Protection do exists within the UPRD, but are meant to be (mostly) reactive instead of proactive. Scientists are still human after all, and it is up to these CP's to make sure that issues are stomped out quickly, and dissent is rooted out. However, there exists the issue of actual numbers. To man each and every compound with a team of Civil Protection puts a massive strain on numbers. To remedy this, a compound may have a small team of observatory Civil Protection who simply monitor the compound and provide immediate response support. These can number anywhere from 15 to 30 units, even for very large compounds. Outposts may have even less, around 10 units.


When reinforcements must be called, either because of external threats, or (very rare) internal revolts, Conscripts may be called in to establish order from external sites. Some installations however, especially those under the UAI division, are too secretive for Conscript response. In these cases, OTA may be called in instead.
Spine lucid and Sectus would need to make a verdict on this but at least to my personal knowledge they want to keep CPs exclusively in urban districts, and leave the rest to conscription, or primarily, ota.

OTA in lore are more of a reactive and defensive military force, leaving conscription to take on a majority of hostile conflict. OTA are more usually than not called in for reinforcements pretty regularly due to conscripts not being nearly as disciplined or equipped for combat. We want transhumans to be mainly idle units that occupy important facilities and regions of control, rather than going out and actively attacking the resistance unless they're explicitly provoked or another Union force asks for their assistance.

It makes more sense for OTA to be guarding these facilities, considering the importance of the work being done, and their reliability for security over other Union forces. CPs are meant to be population control. We already have it stated under the world map that the blacksites contain heavy Overwatch presence, so not much alteration there would be needed.

Everything else I didn't quote in the document I'm personally fine with, Imperator RAD-X may or may not disagree with stuff, I'm not him so it's really up to his input along with the CP leads.

If this is approved, I would want to avoid having characters from this leak into the server unless it's done for a specific narrative, event reason. I'm aware you mentioned you don't want this to be an ingame faction, however I feel it's worth stating regardless. I'd also keep the general lore of exactly how they function a bit more mysterious, instead of laying everything out on the table. Provides breathing room for event-makers who want to utilize the faction in some way.
 

lucid

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#4
We already have pre-existing lore for how OTA and synthetic equipment is made and developed, it's private right now though. I'm sure CP gear, APCs, human-adapted combine tech, etc. would all fall under this though, which I have no issue with.



Ditto to the previous quote, we've already got pre-existing lore for OTA that conflicts with this. As a rule of thumb I don't really want public lore documents touching OTA.



On the world-map we do already have several blacksites and research facilities, it would work best if this organization was the main crew behind those blacksites.



Don't really have any issues with this, so long as stalkers aren't being given tasks that require any coherant sense or intelligence other than pre-provided instructions.



Spine lucid and Sectus would need to make a verdict on this but at least to my personal knowledge they want to keep CPs exclusively in urban districts, and leave the rest to conscription, or primarily, ota.

OTA in lore are more of a reactive and defensive military force, leaving conscription to take on a majority of hostile conflict. OTA are more usually than not called in for reinforcements pretty regularly due to conscripts not being nearly as disciplined or equipped for combat. We want transhumans to be mainly idle units that occupy important facilities and regions of control, rather than going out and actively attacking the resistance unless they're explicitly provoked or another Union force asks for their assistance.

It makes more sense for OTA to be guarding these facilities, considering the importance of the work being done, and their reliability for security over other Union forces. CPs are meant to be population control. We already have it stated under the world map that the blacksites contain heavy Overwatch presence, so not much alteration there would be needed.

Everything else I didn't quote in the document I'm personally fine with, Imperator RAD-X may or may not disagree with stuff, I'm not him so it's really up to his input along with the CP leads.

If this is approved, I would want to avoid having characters from this leak into the server unless it's done for a specific narrative, event reason. I'm aware you mentioned you don't want this to be an ingame faction, however I feel it's worth stating regardless. I'd also keep the general lore of exactly how they function a bit more mysterious, instead of laying everything out on the table. Provides breathing room for event-makers who want to utilize the faction in some way.
i'll have a chat with the rest of the faction leaders for how this would fit into what we've set up so far.

the thing is something like this could easily develop into a research faction alike to UIL or even WI, it doesn't have to be restricted to a background lore piece - i'm sure there's a demand for that type of roleplay, but there may be something similar already in the works as an official faction?
 

Sectus

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#5
Where it concerns Civil Protection specifically, I would prefer that that they remain within and around cities. This strikes me more as an official Union research center which to me would more accurately be guarded by Overwatch.
 

TheDeNuke

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#6
Sure, I guess that one of the many divisions of this gigantic umbrella directive could be developed into a in-game faction at some point, but for now this mostly just exists as a way to fill in a rather large holes that make my job easier when it comes to the creation of events that involve anomalies (Xenian or otherwise) without having to resort to something like Willard Industries or a resistance faction such as Theta.

Equinox has never been a fan of having OTA guard facilities of any type. So it was almost expected for him to resort back to either Civil Protection or Conscripts instead. However, that's why I told him to write the Post-Suggestion Note and give the community the ability to modify this lore in a way that would be more accurately representative of other current lore. So if you feel that the OTA should be guarding these facilities then that is how it shall be.

...But can it be conscripts for the sake of my sanity when event server events involve these facilities... please?
 

Equinox

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#7
We already have pre-existing lore for how OTA and synthetic equipment is made and developed, it's private right now though. I'm sure CP gear, APCs, human-adapted combine tech, etc. would all fall under this though, which I have no issue with.
That’s alright.

Ditto to the previous quote, we've already got pre-existing lore for OTA that conflicts with this. As a rule of thumb I don't really want public lore documents touching OTA.
Same as before. I’m fine with this.

On the world-map we do already have several blacksites and research facilities, it would work best if this organization was the main crew behind those blacksites.
That’d be completely fine. If anything blacksites can be a name for certain classifications of compounds or outposts. I just use this naming convention because it’d allow others and I to easily make additional sites and whatnot. Special instances and exceptions can also be made. I still would like to use a categorization like this because otherwise you just end up with tons of different and non-uniform sites in a faction that favors uniformity and organization.

Don't really have any issues with this, so long as stalkers aren't being given tasks that require any coherant sense or intelligence other than pre-provided instructions.
That’s the idea behind this. Stalkers only do the most mundane of task. Past their preset instructions, they can only follow the most basic of orders (pick this up, go here, follow, etc).

OTA in lore are more of a reactive and defensive military force, leaving conscription to take on a majority of hostile conflict. OTA are more usually than not called in for reinforcements pretty regularly due to conscripts not being nearly as disciplined or equipped for combat. We want transhumans to be mainly idle units that occupy important facilities and regions of control, rather than going out and actively attacking the resistance unless they're explicitly provoked or another Union force asks for their assistance.

It makes more sense for OTA to be guarding these facilities, considering the importance of the work being done, and their reliability for security over other Union forces. CPs are meant to be population control. We already have it stated under the world map that the blacksites contain heavy Overwatch presence, so not much alteration there would be needed.
Where it concerns Civil Protection specifically, I would prefer that that they remain within and around cities. This strikes me more as an official Union research center which to me would more accurately be guarded by Overwatch.
I’m fine with having Overwatch guarding these facilities. I just didn’t know your stance on Overwatch deployment and whatnot. The only issue that arises from this is that there would have to be medical staff on sites (easily fixed) and some remedy for internal policing. Can OTA root out corruption and internal issues past just placing a bullet in a skull?

I doubt Dispatch is capable of detecting this stuff, but if it is, we could use it to monitor facility surveillance. Otherwise, we could just leave this hole open and say that it “works out” in the end. I’m open for any alternatives someone has, cause while I can see OTA being used as defense, and medical can be substituted by onsite medical staff (high ranking Civil Medically union who are picked?), there still exists the issue of sophisticated policing.

the thing is something like this could easily develop into a research faction alike to UIL or even WI, it doesn't have to be restricted to a background lore piece - i'm sure there's a demand for that type of roleplay, but there may be something similar already in the works as an official faction?
I, personally, don’t like research factions in game . They feel like something that will inherently turn into a scientist roleplay circlejerk and simply serve to rob players from more important factions like Citizens, CPs, the likes. Too many negatives for too few positives. However I’m not in charge of that. If the staff want to make an in game research faction based off this, they can, but personally I find that whole demand better met via events and event characters.
 

Sectus

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#8
I’m fine with having Overwatch guarding these facilities. I just didn’t know your stance on Overwatch deployment and whatnot. The only issue that arises from this is that there would have to be medical staff on sites (easily fixed) and some remedy for internal policing. Can OTA root out corruption and internal issues past just placing a bullet in a skull?

I doubt Dispatch is capable of detecting this stuff, but if it is, we could use it to monitor facility surveillance. Otherwise, we could just leave this hole open and say that it “works out” in the end. I’m open for any alternatives someone has, cause while I can see OTA being used as defense, and medical can be substituted by onsite medical staff (high ranking Civil Medically union who are picked?), there still exists the issue of sophisticated policing.
I would say Dispatch, yes. But if a human element is really required, I would imagine some member of CAB could be an authority figure over the facility.
 

Equinox

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#9
I would say Dispatch, yes. But if a human element is really required, I would imagine some member of CAB could be an authority figure over the facility.
I’d actually rather have Dispatch handle it instead since I feel authority within the Union is better handled by a more non-human element such as Dispatch.
 

Equinox

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#10
I’ve gone ahead and edited in an “Alternatives” to my second post. I’ll edit it when new responses come in and stuff is talked about.
 

Robert

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#11
I’d actually rather have Dispatch handle it instead since I feel authority within the Union is better handled by a more non-human element such as Dispatch.
That makes sense. But from what I know from CPs so far is that Dispatch is more or less playing a supportive role rather than an overlord/authoritative role, at least that is what I have heard so far.
 

Equinox

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#12
That makes sense. But from what I know from CPs so far is that Dispatch is more or less playing a supportive role rather than an overlord/authoritative role, at least that is what I have heard so far.
I’m going off what Severus offered. I have had the idea that UTAP could create another separate AI that specifically is made for internal HPRD operations. I’m open to that or Dispatch.
 

Sectus

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#13
In my opinion it should function similar to how the Overwatch Voice does at Nova Prospekt. Just sort of keeping an eye on things and updating the OTA whenever a problem arises or whatever. CP should definitely not be responsible for it though.
 

Equinox

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#14
In my opinion it should function similar to how the Overwatch Voice does at Nova Prospekt. Just sort of keeping an eye on things and updating the OTA whenever a problem arises or whatever. CP should definitely not be responsible for it though.
That’s what I had in mind for Dispatch. It watches, it perhaps picks up on keywords or specific actions, and directs accordingly.
 

Robert

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#15
I’m going off what Severus offered. I have had the idea that UTAP could create another separate AI that specifically is made for internal HPRD operations. I’m open to that or Dispatch.
I guess that could also work.

A CAB member like Sectus mentioned will only work on the basis that it is a HIGHLY trusted member of the Union and known to be loyal with a 0% of betrayal considering what this facility would very much provide the Union. An AI, on the other hand, would make much more sense. Though that is not to say a CAB member can't be in charge.

I would have it that a highly trusted member of CAB has authority with a supportive AI like but Dispatch but is not Dispatch, more of just of an alert system/watching the facility at all times. That would work if both were used in connection with each other.

In my opinion it should function similar to how the Overwatch Voice does at Nova Prospekt. Just sort of keeping an eye on things and updating the OTA whenever a problem arises or whatever. CP should definitely not be responsible for it though.
Yeah, that would be nice.
 

Equinox

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#16
I guess that could also work.

A CAB member like Sectus mentioned will only work on the basis that it is a HIGHLY trusted member of the Union and known to be loyal with a 0% of betrayal considering what this facility would very much provide the Union. An AI, on the other hand, would make much more sense. Though that is not to say a CAB member can't be in charge.

I would have it that a highly trusted member of CAB has authority with a supportive AI like but Dispatch but is not Dispatch, more of just of an alert system/watching the facility at all times. That would work if both were used in connection with each other.


Yeah, that would be nice.
The issue is that there would need to be at least one or two of these CAB members at every compound, and just the idea of having a “City” administration running something that has almost nothing to do with cities is a bit awkward. Instead of CAB members, I could easily see it being a group of staff outside of the scientist that serve as inspectors, or perhaps Compound Directors could be made into these inspectors as well.

That isn’t to say CAB can’t interact with the UPRD. The HPPSD, study of humans, could easily have representatives show up in cities as event characters who task CAB with collecting data or running a social experiment. This is just a side possibility in case you had CAB/HPRD interaction in mind. As for CAB working within HPRD? That’s a bit iffy.
 

Robert

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#17
The issue is that there would need to be at least one or two of these CAB members at every compound, and just the idea of having a “City” administration running something that has almost nothing to do with cities is a bit awkward. Instead of CAB members, I could easily see it being a group of staff outside of the scientist that serve as inspectors, or perhaps Compound Directors could be made into these inspectors as well.

That isn’t to say CAB can’t interact with the UPRD. The HPPSD, study of humans, could easily have representatives show up in cities as event characters who task CAB with collecting data or running a social experiment. This is just a side possibility in case you had CAB/HPRD interaction in mind. As for CAB working within HPRD? That’s a bit iffy.
Now, this is a lot better. This would most definitely work a lot more. :coffee:
 

Sectus

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#18
Now, this is a lot better. This would most definitely work a lot more. :coffee:
Just have them be affiliated with/an associate subfaction of 'administration' that focuses on management. Each person can "manage" a different facility.
 

Equinox

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#19
Just have them be affiliated with/an associate subfaction of 'administration' that focuses on management. Each person can "manage" a different facility.
That’s alright as long as said administrators are still scientists themselves. It’d allow for much more depth when it comes to storytelling and world building.
 

Sectus

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#20
That’s alright as long as said administrators are still scientists themselves. It’d allow for much more depth when it comes to storytelling and world building.
Beyond that, if we do events surrounding each 'facility', each doctor or whoever is in charge can sort of be the mini-boss of that particular event, or what have you.
 
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